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VisionQuest 20/20 and EyeSpy 20/20™ In the News

The Doctor's Channel - Top 3 Issues with Traditional Eye Exams

May 1, 2014

Richard Tirendi, CEO & Co-founder, VisionQuest 20/20, assesses the shortcomings of traditional eye exams. He introduces EyeSpy 20/20, a proprietary vision screening software, that gamifies the vision screening process. He explains the advantages of an objective vision screening including the obviation of certified individuals to conduct vision screenings and the elimination of human error.

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Eat Pray Game: EyeSpy 20/20

February 7, 2014

It's not often at that I'm ever asked to do--or write about--anything important. I don't get asked to cover hardware launches, or major title releases, or chase down industry rumours. That's what Aaron does, and that's what Alex does, and Grayson (don't look for any contributions from Grayson(he rulz).; we're not really sure what he does here but we like having him around) joins in the fun. Sometimes I get to watch. I have a beer or two. I pet Aaron's cat. Mario and I might arm wrestle. Maybe I'll pet Aaron's other cat. Or his other cat. But all of this ended last week when Aaron called me and asked if I'd write a story on this strange vision game.

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BioGamer Girl/BGG Entertainment. Richard Tirendi Talks EyeSpy

January 30 , 2014

EyeSpy 20/20 is vision screening software that is easily administer at home in 2-3 minutes through the fun of a computer game. EyeSpy 20/20 can help you screen your child and make sure they maintain good vision health. We recently had the opportunity to chat with Richard Tirendi, co-founder of VisionQuest 20/20, about EyeSpy 20/20. Read on to learn more.

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Gamer TV: EyeSpy 20/20 Founder Combining Gaming with Eye Testing

January 29, 2014

ADG wants to hit you with something that comes very close to home being I myself suffer from an eye disease, keratoconus. VisionQuest 20/20 is bringing EyeSpy 20/20 to the forefront of children’s eye testing using what we love, video games. I took the time to interview Richard Tirendi, the founder of EyeSpy 20/20  to educate and get the word out about this medical history breaking computer program.

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Gamify Vision Screening Process with EyeSpy 20/20

EyeSpy 20/20,  an easy to scale gamified vision screening software that provides accurate, reliable results

November 6, 2013

In order to detect vision disorders among students, schools have long relied on the venerable 150 year old wall chart to conduct vision screening. However, conducting wall chart examinations are not completely fool proof as students find various ways to game the process. Here is where a gamified vision screening system designed by nonprofit organization VisionQuest 20/20 may prove to be the solution.

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In this edition of the Weekly GameBit Podcast, the crew members disclose a few cities that they would love to see in an open world setting, Bravely Default gets the good old preview treatment, and a crucial Super Bowl bet is made. Also, Michael interviews Richard Tirendi, co-founder of VisionQuest 20/20, about the company’s innovative and uplifting product, the EyeSpy 20/20 (interview at 36:56).

Weekly GameBit Podcast Episode 12 | Hanging in There

Click here to listen

Valley Views, the Public Affairs show which airs on local Clear Channel Radio stations, featured the Vision Quest 20/20 Founders on November 16 & 17. The show is hosted by Dee Dee Sturr.

Dee Dee Sturr, November 16  & 17, 2013

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VisionQuest 20/20 Among Leading National Nonprofits for 2013 Peter F. Drucker Award for Nonprofit Innovation

October 2013

VisionQuest 20/20 was honored to be named among the top 10 finalists for the 2013 Peter F. Drucker Award for Nonprofit Innovation. Recognized for the development of the EyeSpy 20/20™ school vision screener that dramatically improves the accuracy, availability and cost of vision screening for children, VisionQuest 20/20 was included among such leading innovators as Boston Medical Center, U.S. Green Building Council, Horizons for the Blind, Sustainable Nutrition International and

Congratulations to Boston Medical Center for winning the $100,000 prize for its innovative efforts to ease patient transitions from hospital to home.

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ALICE TRUONG, October 2, 2013

The problem with amblyopia, commonly known as lazy eye, isn't treatment. If caught early enough in children, the condition can be easily addressed, often with something as simple as a pair of glasses. Instead, the issue lies with detection: If caught too late, amblyopia can lead to blindness in one eye.

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Solve a Public Health Dilemma With a Video Game?

Richard Tirendi, September 30, 2013

Can a video game help to detect vision disorders?

Many parents, educators, and even some physicians are unaware that certain vision disorders, if not detected and treated early in life, can result in a condition known as amblyopia or “lazy eye” – the most common cause of blindness in persons under the age of 45.Detection of amblyopia can be challenging because often the child can see clearly with one eye, allowing them to read a book and see the blackboard while silently going blind in their weak eye. You can’t necessarily look at a child and see that they are suffering with a vision problem.

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EyeSpy 20/20™: VisionQuest 20/20′s Richard Tirendi – The JPS Podcast Interview

Jeff, September 06, 2013

I’ve been fortunate to be allowed to interview some great people during the past four(!) years at Just Press Start. However, I believe this conversation with Richard Tirendi from VisionQuest 20/20 is the most IMPORTANT one I’ve ever recorded. Vision problems affect too many children in this country, and the results can be devastating if they aren’t caught in time. I REALLY believe in the VisionQuest team and their aims with the EyeSpy 20/20™ program. Anything that makes vision screenings easier, cheaper, and more accurate for schools is good already. Making them into a game that kids clamor to play again is just genius.

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Eye test game charting a new vision for schools

Colin Campbell, September 05, 2013

The old-fashioned eye test wallchart is slowly being replaced by something that users say is more effective and way more fun; a video game.

Gamification, which once wowed the mighty global brain-trust of TED has been redefined, by some, as merely a sub-component of marketing, a simple case of psychological reward mechanisms.

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Poor eyesight affects your education and your life

Stephanie Wong, August 27, 2013

There are a lot of things we take for granted in life, for me, it would be my eyesight.

Do you know what I’d give to be able to wake up in the morning and tell the time on the clock across the room clearly without squinting my eyes and tilting my head?

I don’t have 20/20 vision and I’m not blind, but I do have very poor eyesight.

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EyeSpy 20/20™ Makes Vision Screenings More Fun For Children

Amanda Dyar, August 25, 2013

Vision disorders impact a large number of children and millions of screenings are resulting in some children being overlooked. A new video game entitled "EyeSpy 20/20™" has been designed to make vision screenings more fun for children and does not require in-depth training to administrator.

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EyeSpy 20/20™: Technology that could save a child's eyesight

Eric Wicklund, August 19, 2013

An estimated one out of every four school-aged children has an undetected and untreated vision disorder. If it's amblyopia ("lazy eye") and it's left untreated through age 9, the damage could very well be permanent.

Those statistics spurred a pair of entrepreneurs into creating an interactive video game designed to screen children for a wide variety of vision disorders. Called EyeSpy 20/20, the technology is being distributed to schools throughout the country in hopes that every child can be effectively screened, diagnosed and treated.

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In 2013, the eye chart is no longer a chart – it’s a virtual treasure hunt game

Deanna Pogorelc, August 14, 2013

Using the 150-year-old eye chart today is a little like riding a horse and buggy around town, in the eyes of Richard Tirendi. To bring vision screening up-to-date and remove some of the human variability and subjectivity in it, Tirendi his eye surgeon friend reinvented the eye chart in the form of a computer game.

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Revolutionary Way to Catch Childhood Vision Problems

RaeAnne Marsh, August 2013

VisionQuest 20/20, built on a collaboration two Arizonans initiated in 2001, aims to transform the way eye tests are administered to school children and help prevent issues related to treatable vision problems.

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New assistive technology is changing education for blind students

Meris Stansbury, July 10, 2013

The game, EyeSpy 20/20, screens visual acuity and depth perception. For vision problems, it can catch near and farsightedness, eye misalignment, cataracts, astigmatism, and amblyopia (lazy eye)–often undetectable to untrained personnel and can be missed with traditional eye tests, such as the eye chart. According to the creators of EyeSpy20/20, if caught too late, amblyopia can cause a permanent percentage of lost vision in adulthood.

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Revolutionary Way to Catch Childhood Vision Problems

Lynette Carrington, June 26, 2013

“Cover your eye and read the letters on the chart.” This method of vision testing is well over 100 years old and, doctors say, is not an effective way to catch certain eye conditions.

However, two Valley professionals have developed an innovative method to help find serious eye conditions in children—one that is highly effective and entertaining for children. EyeSpy 20/20 is a specialized video game-based vision test developed and designed by Dr. James O’Neil, M.D., and Electrical and Computer Engineer Richard Tirendi.

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10 of the Most Innovative Small Businesses of 2013

June 20, 2013

Ophthalmological technology has made leaps and bounds in recent years, but screening children for vision problems still hasn't advanced beyond the eye-chart stage. VisionQuest 20/20, a nonprofit organization founded by Dr. James W. O'Neil and engineer Richard S. Tirendi, is looking to change that by introducing a new product called EyeSpy 20/20.

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I Spy, With My Little Eye. Or Maybe I Don't

Heather Clancy, June 8, 2013

I have worn glasses or contact lenses since the 2nd grade, so a recent information pitch from non-profit group VisionQuest 20/20 caught my eye (so to speak).

The organization has created a videogame that tests a child's eyesight while she or he is playing it. (The video from NightlyNews above walks through one scenario in which it was used.)

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At the intersection of humanity and technology is where groundbreaking innovation often happens.

Monica Davis, June 3, 2013

Meet Dr. James W. O’Neil, M.D. and Richard S. Tirendi, a couple of brilliant gentleman whose chance meeting 10 years ago has turned into an amazing partnership that is having an unbelievable effect on humanity.

A pediatric ophthalmologist and the President and co-founder of VisionQuest 20/20, Dr. O’Neil’s list of accomplishments is a testament to his dedication to serving humanity. He has committed his life

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Saving Third Graders: An interview with Richard Tirendi

Ashley Yeo, May 24, 2013

Ten years ago, Richard Tirendi met up with Dr. James O’Neil, a child ophthalmologist, at an event where they started talking about how Dr. O’Neil, as a doctor, had to break the unfortunate news to many parents that their child was suffering a lazy eye disorder.

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Because Every Child Deserves to See with VisionQuest 20/20

Because Every Child Deserves to See with VisionQuest 20/20

Eric Dye, May 02, 2013

Richard S. Tirendi the CEO and Co-Founder of VisionQuest 20/20 where their slogan is "Because Every Child Deserves to See" joins Enterprise Radio. He discusses the mission of VisionQuest 20/20 and the benefit of EyeSpy.

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NBC Nightly News: Video game eye exam saving children’s vision

NBC  Nightly News: Video game eye exam saving children’s vision

Diana Alvear, April 25, 2013

Up to one in four children in America have an undiagnosed vision disorder. An eye surgeon says he’s found a better way, a revolutionary new exam.

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Health, Wealth & Wisdom Radio on 1470 A.M. WMGG

Health, Wealth & Wisdom Radio on 1470 A.M. WMGG

April 24, 2013

Interview with VisionQuest 20/20 Co-Founder and CEO, Richard Tirendi.

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Display Central: 3D Vision Screening Test Looks for National Attention

Display Central: 3D Vision Screening Test Looks for National Attention

Chris Chinnock, March 10, 2013

3D in Medicine - A company called VisionQuest 20/20 (Mesa, AZ) has developed a new vision screening test that can replace the Snellen eye chart with a video game. It can screen for stereoscopic vision as well as amblyopia (lazy eye), strabismus (eye misalignment), cataracts, and focusing problems (nearsightedness, extreme...

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The Inquisitr: Video Game Detects Vision Problems In Children

The Inquisitr: Video Game Detects Vision Problems In Children

March 7, 2013

Vision and hearing screening programs are standard requirements administered in school-based preschool and K-12 schools as an undiagnosed issue with either can affect quality of learning. These programs are intended for early detection, diagnosis, and treatment of children with hearing and vision problems.

A vision testing program must meet per state requirements and be provided under the direction of qualified personnel such as school nurses, licensed ophthalmologists, and optometrists.

Read more New video game detects vision problems in children New video game detects vision problems in children, March 05, 2013

Technology is changing the way we view the world, and the American education system is no exception.

With as many as one in four children living with undiagnosed vision disorders that may be affecting their performance in school, it’s more important than ever for kids to get screened early.

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MommyTech: Simple Low Cost Tech Solution Replaces the
150 Year Old Eye Chart

MommyTech: Simple Low Cost Tech Solution Replaces the

Robin Raskin, February 14th, 2013

When I went to school vision and hearing testing were just another part of the indignities suffered. For the school, it was one more item added to the over-worked school nurse’s plate. And for all of us, the ubiquity of the standard eye-chart is almost indelibly inscribed in our memories.

Today, 13 states don’t even have mandatory vision screening in schools. Others rely on untrained parent volunteers. And for the most part, they rely on some sort of standard wall chart.

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